It’s been a thousand days since I first started Genshin Impact, and I’ve finally managed to comfortably grind out full stars in the Spiral Abyss! It’s been a long time since I first got full stars…
I remember the first time I got full stars, I think I used the character-swapping method—
that is, clear floors 1 and 2 with a good team, then quit out,
swap characters for floors 2 and 3, grind through floors 1 and 2 with a relatively weaker team, and then retry floors 2 and 3.

Back to this full-star run,
on the final floor 12, that lava monster was pure torture!
To leave a full minute and a half for the second half, I restarted there several times.
That thing kept burrowing around, so I always whiffed my bursts—absolute misery.
Every attempt I’d miss full stars by just a few seconds, which put me in a foul mood, and my performance got worse each time.
It might also be because I play pretty casually, so I don’t have much skill.
Midway through the Abyss I got so mad I cursed out loud: “Damn you, miHoYo number-crunching actuaries!”
After a long stretch of painful fighting, I finally left over a minute for the second half.
And when I fought the water monster at the end, I managed to hit full stars with just seconds to spare before the seven-minute mark.
I have to say, Raiden’s buff really is satisfying! It’s just that I pulled her recently and haven’t built her much, so her potential isn’t fully realized.

Having played Genshin for so long, it’s about time I started thinking about quitting or going casual.
Because this game takes up too much time and is too grindy—so much that it’s affecting my daily life.
Taking a break for a while doesn’t work either; you lose a huge amount of resources for when you come back, and playing feels like more effort than it’s worth.
Same with artifacts—the drop rates are so deliberately low that miHoYo’s number-crunching actuaries clearly have their hands in it.
The more I think about it, the more pointless it feels, and the same thought keeps popping into my head: “Am I playing the game, or is the game playing me?”
After all, miHoYo itself said: play if you like it, and don’t force yourself if you don’t—it’s a two-way choice.
So maybe in the near future… the red thread connecting me and this game for a thousand days will be cut.
When I pick up new games in the future, I’ll probably think a bit more carefully—
at least about whether it’s actually a game, and not some organization’s experiment using the public as lab rats.